Dear Reader,
I'm taking a break from my manuscript to type up this post. (Partly because I'm about to go cross eyed from going over my notes and partly because the notebook I was writing in has spontaneously begun to come apart for no apparent reason. Thus, I have started the process of typing that monster up.)
If you are wondering, I'm a necromancer. That doesn't mean that I play around with dead bodies. That's a necrophiliac. I suppose in polite company, one would call me a medium that specializes in contact with the deceased. I prefer to call a spade a spade and own the term necromancer. Spirit contact is a skill pretty much anyone can pick up with some time and patience. The thing with necromancy is you have a few basic guidelines you need to remember.
Point the first: they are dead for a reason. Perhaps that reason is that they passed peacefully in their sleep at a nice age of 98 and a half years old, surrounded by loving family. More likely, they passed by way of some manner of misadventure. Most misadventures happen because somebody did something stupid and dangerous. The deceased may have been a hapless bystander to the lethal misadventure consequences or they may have been the one who did the deadly dumb thing. Either way, remember that they're dead for a reason and they may not be entirely upfront about that reason.
Point the second: they are not always going to be 'nice' or 'good'. When you die, you die. You don't change into another person immediately and your root characteristics are going to stick around for a while on your soul until you're ready to move on to your next life. That means the person who was an unsavory, smarmy character in life is quite likely to be the same scumbag in death. There are some who realize the errors of their ways during incarnation and make a complete 180 in their behavior. They are the exception, not the rule.
Point the third: there are going to be dead people with agendas out there and are going to try to get you involved in them (with or without your consent). The dead who interact with the living usually have something they want to get done. They are as inclined to manipulate information and what they present about themselves as they are motivated to get the thing done. Some may do it by way of trying to scare you into doing what they want. Some are going to do it by trying to charm or guilt you into it. Either way, they have an agenda. Especially when they come looking for you to pass on a message of some sort. Remember, you don't have to go along with their agenda. As an embodied being, you are actually pretty well off in this case if you decide to tell the dead to go bug somebody else. There's a reason why they can't just reach through the veil and pick you up by the scruff of the neck. They don't have a body to do it.
It's almost Samhain/Halloween/Tamala. A lot of people want to try necromancy around this time of year because the cultural attitude in the western world says that this is the time of year for it. Just be careful if you are going to try it out. Remember, there are as many good people as there are bad people in this world, living or dead. And always, always use magical protection when you are trying out necromancy. Because the dead are not the only spirits out there and the other spirits are just as, if not more, manipulative when it comes to their agendas. No matter how big and spooky the spirit appears, you are in control of the situation. You can order them to run back off to the left corner of Hel just as easily as you can summon them from it.
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